ImportedSolidModel#
- class ansys.acp.core.ImportedSolidModel(*, name='ImportedSolidModel', active=True, format='ansys:cdb', unit_system='from_file', external_path='', delete_bad_elements=True, warping_limit=0.4, minimum_volume=0.0, cut_off_material=None, export_settings=<ansys.acp.core._tree_objects.imported_solid_model.ImportedSolidModelExportSettings object>)#
Instantiate an imported solid model.
- Parameters:
name (str) – Name of the imported solid model.
active (bool) – Inactive imported solid models are ignored in the analysis.
format (SolidModelImportFormat) – Specifies the format of the file to be imported.
unit_system (UnitSystemType) – Specifies the unit system of the external solid mesh.
external_path (str | PathLike[str]) – Path of the file to be imported.
delete_bad_elements (bool) – If True, run an element check and delete erroneous elements. Bad elements can falsify the mapping.
warping_limit (float) – Maximum allowable warping. Elements with a warping above this limit are deleted. Only used if
delete_bad_elements
is True.minimum_volume (float) – Solid elements with a volume smaller or equal to this value are deleted. Only used if
delete_bad_elements
is True.cut_off_material (Material | None) – This material is assigned to the degenerated solid cut-off elements if
cut_off_material_handling
is set toGLOBAL
in the fabric definition.export_settings (ImportedSolidModelExportSettings) – Defines the settings for exporting the imported solid model.
Added in ACP server version 25.1.
Methods
ImportedSolidModel.clone
(*[, unlink])Create a new unstored object with the same properties.
Instantiate a cut-off geometry.
Instantiate a layup mapping object.
Delete the object.
ImportedSolidModel.export
(path, *, format)Export the solid model to a file.
ImportedSolidModel.export_skin
(path, *, format)Export the skin of the solid model to a file.
Import the solid mesh and its element sets.
ImportedSolidModel.refresh
(path[, format])Re-import the solid model from the external file.
ImportedSolidModel.store
(parent)Store the object on the server.
Attributes
Identifier of the object, used for example as key in maps.
The name of the object.
The parent of the object.
Solid mesh associated with the object.